Structure¶
Hierarchy¶
Real example¶
Elements¶
World¶
First element in file, describes width, height and selects first draw-obj as root
Draw-Obj¶
3D object on the image, usually has links to walls and another draw-obj. Each draw-obj has 4 primal properties:
Width (in pixels/percents, x axis)
Depth (in pixels/percents, y axis)
Height (in pixels/percents, z axis)
Rotate (in degress, rotate only XY axis)
We have a two categories: Container and Basic shape.
Container¶
Can have a nested and many another draw-obj. Can have a additional properties like padding, align nested objects etc.
Basic Shape¶
Simple shape like a Cube or Dome. Basic shape has walls.
Wall¶
Rendered image put on the side in basic shape. Wall can have floors, background and particles
Floor¶
Floor can have background and another textures (like decoration or windows or door etc.)
Texture¶
Have only filepath to PNG file or one solid color.